Interactive prototypingThe success of modern interface designs often hinges on the intuitiveness of the interactions that users will need to perform, and the flow of information through the design.
Interactive prototype development is used to add the interaction design layer and limited data-handling and logic to otherwise static wireframes to allow for more immersive exploration and user testing of concepts directly on the devices that they will ultimately be deployed.
Interactive prototypes can be created from virtually any inputs: low-fidelity wireframes, sketches or concepts, all the way to fully articulated, high-fidelity designs using actual creative assets to create effective simulations of the final product.
When testing on touch-enabled devices, all intended touch interactions (e.g. swiping) can be modeled to simulate the intended behaviour.
Prototypes can be developed and user-tested on any platform: desktop, tablet or smartphone, as well as non-traditional interfaces, such as interactive voice response (IVR) systems. iPads can often be used to simulate non-standard touch-enabled interfaces, such as touch-screen kiosks or ATMs.
All interactive prototyping work is undertaken using the industry standard interaction design tool, AxureRP, as well as a variety of other supporting tools.